ABOUT

b. 1986, HK.

 

Hello. I’m a freelance Sr. Lead 3D Artist based in Portland, OR. My focus is on modeling, look development, character development, product-vis, and CG-live-action integration. I’m also at home as a 3D Generalist and Motion Designer.

Prior to going freelance, I developed my skills from 13+ years at Wieden+Kennedy and 3 years at Arnold Worldwide, where I learned to work on big brands in demanding creative environments.

My current tools are Cinema 4D, Redshift, Octane, X-Particles, Substance Painter, AE/Adobe Suite, and Zbrush.

My second passion, besides 3D, is sailing. In the last 12 years, I’ve logged over 12,000 nautical miles cruising and racing throughout the coastal waters of Oregon, Washington, Canada, and Alaska.

mark@marklundgren.work

Clients I work with: Sandwich | Seth Worely | Mirada | Oddfellows | Happy Finish| Invisible Thread | Media.Monks | AKQA | Pretty Damn Sweet | +&> | dotdotdash | Nemo Design | Hatke Creative | Freethink | Artefact Group | Playabl Studios | Nexus Studios | Plazma | Superdoom

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